FLEE VR

Domestic 360 and Mixed Reality Installation

WHAT IS IT LIKE TO CARRY AROUND TRAUMA IN YOUR DAY TO DAY LIFE?

HOW DOES THIS AFFECT YOUR ABILITY TO RELATE TO OTHER PEOPLE?

FLEE VR is a surreal, narrative VR experience that aims to impress the consequences of this fact upon the user, in a safe and relatable environment.

Amin, an Afghan man who fled to Denmark as a boy in the 1990s, invites us to carry his burden for a while. By accepting, we submerge ourselves in traumatic moments from his life. By handing the burden back, we can reflect on just how much of a person’s relationship with trauma is hidden from the outside world. Our departure leaves us questioning the ways in which our first impressions of the people around us are shaped by our lack of knowledge of their past.

FLEE VR is aimed at home 360 platforms, and has an optional component for exhibition spaces that involves interaction with a hand-held, sculptural object representing Amin’s trauma. The experience is a companion piece to the animated documentary, FLEE.

FLEE itself is a conversation between two childhood friends. Through it, we see Amin’s 5-year journey through his eyes, as he relates it for the first time.

The VR piece, made afterwards, is a reflection from the other side of that relationship. It is the realization of just how deeply trauma can affect someone close to us. What it means to them, to us, and what it could mean for the people we meet throughout our lives.

LAB projects